Saurian Leader
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While most Saurians are valued as Fighters or Magicians, Saurians that show potential for leadership are even more highly valued, as a strong leader is all a Saurian tribe needs to gather their tribe together, and be feared and respected by other tribes.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.
Information
Advances from: | |
Advances to: | |
Cost: | 30 |
HP: | 50 |
Movement: | 8 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | Saurian Leader |
Abilities: | leadership, skirmisher |
Attacks (damage - count)
![]() | great axe melee | 8 - 4 blade | |
![]() | spear ranged | 5 - 4 pierce |
Resistances
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blade | -10% | ![]() |
pierce | 20% | |
---|---|---|---|---|---|---|
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impact | -10% | ![]() |
fire | -20% | |
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cold | -20% | ![]() |
arcane | 20% |
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Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 1 | 60% |
![]() |
Coastal Reef | 2 | 40% |
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Deep Water | - | 0% |
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Flat | 1 | 40% |
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Forest | 2 | 60% |
![]() |
Frozen | 4 | 30% |
![]() |
Hills | 1 | 60% |
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Mountains | 2 | 60% |
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Mushroom Grove | 1 | 60% |
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Sand | 1 | 60% |
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Shallow Water | 3 | 40% |
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Swamp | 1 | 60% |
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Unwalkable | - | 0% |
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Village | 1 | 50% |